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Impermanence
The artistic director asked us to write something down about impermanence so I sketched out an idea that I had in mind. Later, I taped it to my whiteboard and drew an environment around it. Here’s a VRselfie of me holding it up after a long day of experience building
Nintendo 3DS (The Legend of Zelda 25th Anniversary Edition)
Nintendo 3DS (The Legend of Zelda 25th Anniversary Edition